Growing Twitter Design

We’re expanding the Twitter Design Studio. Whether you’ve ever thought about working at Twitter or not, think about it now. We have a few open spots that we’re looking to fill in the next couple months.


First, the whole point of this post. We’re expanding the Twitter Design Studio. Whether you’ve ever thought about working at Twitter or not, think about it now. We have a few open spots that we’re looking to fill in the next couple months. One of the desks in this photo of our studio could be yours. If we run out of space, we’ll make room for you.


What we’ve been up to

We post samples of recent work on our Dribbble account. We’ve started posting photos of the studio and the team on 500px. (Some are embedded here in this post.) And, of course, we tweet too, from our team account, and all our personal accounts. Want to know more? Ask me or anyone on the team anytime. Here’s a tip: the service on which we all work makes us all easily contactable. We’re a pretty open bunch, and we’ll answer any questions as openly and honestly as we can.

A perspective on Twitter and @design

Next March, it will be four years that I’ve been working with Twitter, leading and directing the Design team. People ask me all the time if I still like it. My honest answer: I love it now more than I did when I started. Anyone I work with can confirm that.

It’s not that I don’t have fond memories of my early days at Twitter. I do — those first couple years were really good. The people I worked with then, the experiences we had together, and the challenges we faced on a regular basis as a small company were inspiring. But we have a sizable team now, and exponentially more people using the product every single day.

Design has multiple researchers who help us understand how people think about and use the product. We have prototypers and devs who help us rapidly build out and gut-check experiences. And we have a great blend of experience designers who think through and work on problems from concept through to production. We can finally get ahead of big design problems and attack them more strategically.

User Research explained
User Research explained

Now, more than ever, our team is really humming, and it’s finding a great groove. We’re fortunate that the team is filled with smart, funny, talented folks who care passionately about Twitter and the product experience. There’s a great, positive energy in the design studio, and it’s contagious.

We recently added Mike Davidson as our VP of Design. I’ve known and respected Mike for ten years, but I’ve never had the chance to work with him directly until now. I’m really happy he’s here to help fight for and defend great design throughout the company, and create the space for Design to push and innovate on Twitter’s experience.

Add to this the impact that Twitter has had and is having all over the world. Connecting people, some who have never met. A pulse of the news, events, and human perspective as it’s unfolding. Distributing awareness of what’s happening in the next room, the next neighborhood over, or around the other side of the world. This free exchange of information is changing the world, and I don’t state that lightly. I’m humbled that I get the opportunity to contribute to the Twitter experience on a daily basis.

We’re just getting started

Built up over the past few years, we’ve seen an incredible evolution of Twitter. It’s a service that many of us value on a daily basis. But our team’s work is not even close to being done. In many ways, we’re just getting started. While Twitter gets tons of exposure and coverage, there’s so much work to do to make it simpler, easier to understand and use right away, and a more beautiful and consistently delightful experience.

Video... that way!
Video… that way!
Testing designs on mobile
Testing designs on mobile.

Be one of the team members in these shots. Come help us with some of the most interesting challenges a designer can face today. And contribute to a world-changing service whose impact has only just begun. Join the flock.